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NVIDIA DLSS and Ray Tracing

We’re going #RTXOn on October 26.

Today, we announced that when Marvel’s Guardians of the Galaxy launches on October 26, the PC version will launch with ray-traced reflections and NVIDIA DLSS, giving GeForce RTX gamers the definitive PC experience.

Developed by Eidos-Montréal in collaboration with Marvel Entertainment, this original take on the fan-favorite Guardians of the Galaxy will take players on a journey throughout the cosmos.

Playing as Star-Lord, the self-proclaimed leader of the Guardians of the Galaxy, you will blast your way from one explosive situation to another and call-on the unique abilities of each Guardian to save the universe from some seriously overpowered, evil beings. Luckily, you’ve got each other, and sometimes that’s all you need! You got this. Probably…?



Marvel’s Guardians of the Galaxy combines original storytelling and electrifying single-player gameplay with an edgy aesthetics. With the addition of ray tracing and NVIDIA DLSS, PC players will enjoy this stunning universe’s visuals with even higher performances” – Olivier Proulx, Senior Producer, Eidos-Montréal

Check out this exclusive new cutscene from the game, captured on PC at 4K, with a GeForce RTX 3080:



If you lack a GeForce RTX PC or laptop, or are away from your gaming system, you can play RTX-enhanced Marvel’s Guardians of the Galaxy at release via GeForce NOW, our cloud gaming service. GeForce NOW gives your low-end rig the power to stream Marvel’s Guardians of the Galaxy with RTX ON. Keep your progress as you blast from one device to another, seamlessly, streaming from the cloud. And instantly play your existing PC library from stores like Steam and the Epic Games Store.

For a first look at the GeForce RTX technology coming to Marvel’s Guardians of the Galaxy, stay tuned to